Very soon, one of the most anticipated utilities in the fall will be available in all of the stores. Not a single word more, soon!
Today we had a very small but joyful event in the studio. It is interesting that a few guys did not hesitate to come to the office with the same cakes))
We try to constantly engage in sports and organize various competitions inside the office or between several of our offices, regardless of their geolocation, but this day is remembered by two amazing goals and the crazy dribbling skills of our COO, possibly worthy of Garrincha himself.
We slowly but surely go ahead. We, the generation that grew up on NFS, and we are glad that the first stage development of our huge auto-simulator is coming to an end, by the beginning of the year it will have many familiar streets of the most beautiful cities, the richest garages and many unexpected cool stuff.
On a sunny day, our illustrator girl achieved another victory in a big painting. It's wonderful that in different parts of the Earth, parts of our team always selebrates any significant events inside our family. One life, one love, one family (team)!
Every year on this day we do something new, we shoot a film, we write songs, and then all day we either play a table game Bang or organize a tournament on Counter Strike, but for some reason each year illustrators themselves draw how they see our beloved boss.
We've been studying Unity doing casual projects for a long time, and now we've made our first 3d third-person shooter with co-op mode. We are for peace throughout the world, but in this game it will be just necessary to shoot, blast and burn absolutely everything. Watch out, zombies are everywhere.
Immediately after all the events of December, we sat down to sum up the results for the year and to draw up plans for 2017. Everyone has different plans for the year, and we plan to launch all applications by the end of 2017 or early 2018, and by that time there should be about 100 of them already)
Concluding the trilogy of festive events, one of the offices of our company conducted a 24-hour game hackathon among Unity mobile developers. The sea of happiness, joy and love for games. It was a terrific feast of art, coding and creative thinking. Live like us, live with games!
The first official Unity certification in Central Asia. Initially, it was planned for our developers only, but then we decided to share this chance with several developers not from our team. Almost all participants have been brilliantly certified by gaining one of the biggest indicators in the history of Unity certification. Thanks to my beloved Unity for this holiday!
In 10 days, we've managed to hold the first ever Unity Mobile Developers Conference in Central Asia. Without sponsorship and the press, we did this only because we really love what we do.
We hear the sounds of "Monster Mash" and "This Is Halloween", our illustrators have decorated all the cabinets, our composers have set up background sounds in each rooms, our programmers have developed an inside build for VR with a very horrific quest, what do you think what kind of a day was today ?
Impossible? For us it was possible, 40 mini-games for speed and reaction in a single game. Sacrificing 2 tablets and 4 phones in studio while testing the project, but the project was very fascinating and exciting.
Today, some of our guys went to a very large paintball game, in which one of the leading commanders was the beautiful Elena Zezyulina from Unity. We are sincerely glad that together with her we could win in several nominations. Probably she has the best team in Unity, of course, not considering our team)))
We have finally started the development of a space farm. The mathematical logic of the project alone has been constructed for several months, so the project should come out very interesting.
We love White Nights very much, not because it's a bright and kind conference from St. Petersburg, we love it for the fact that it is possible to meet beloved and dear representatives of Unity. Then forgetting about the conference, together we arrange a grandiose continuation of the banquet) Games need to be loved with all your heart!
We are happy to announce that new games are ready and we are going to launch them globally in a week.
Our team worked really hard!
The part of our team works on development of casual apps. Today SAB Games divides into 2 studios. First is engaged with games, second – with apps. Our team is happy to create games and apps for you.
We started development of 2 major online gaming projects. Soon we will introduce demo-videos of these projects. In the first quarter of 2016 we can share joy of these games with our players.
On Christmas Eve we are ready to launch a tender and cute game, in which you have to save a rabbit from Christmas snowstorm.
After several years of using different options, our new designer-bass player, finally made that logo, it will definitely stay with us. Hooray ! Rock'n'Roll and the new SAB Games logo!
We just found out what Unity is, one of the programmers started learning the engine and we even prepared our first game project on Unity, maybe we are wrong, but it seems like this is love)
Today a part of our team arrived from Moscow and Amsterdam to open an additional office in one of the warmest and sunniest cities. The first things that appeared on the walls are the photographs of all those who we love, honor and sincerely admire.